Albatron
PC6600L
SPECIFICATIONS
Model
Brand Albatron
ModelPC6600L
Interface
InterfacePCI-E x16
Chipset
ChipsetNVIDIA
ModelGeForce 6600
Core clock300 MHz
Memory
Memory typeDDR
Memory size128 MB
Memory interface64-bit
Memory clock500 MHz
Ports
Main portsDVI, D-sub
Tv-outS-Video
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2048x1536@85Hz
Sli/CrossfireNo
Cooleractive
Cooler extranone
Dual linkNo
HdcpNo
External powerNo
BENCHMARKS
3DMark scores
3DMark06
919
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
1533
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
1374
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4x)
3DMark06
1323
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
1709
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
1237
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4)
3DMark06 (v1.0.2)
1630
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
1372
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1011
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
730
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1682
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
1013
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Age of Empire 3
49%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Age of Empire 3
38%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Age of Empire 3
32%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Age of Empire 3
22%
(v1.04)60 sec (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Black & White 2
46%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Black & White 2
35%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Black & White 2
30%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Black & White 2
19%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Call of Duty 2
49%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Call of Duty 2
35%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Call of Duty 2
30%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Call of Duty 2
19%
(v1.01 intel) (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Call of Duty 2
13%
(v1.01 intel) (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
F.E.A.R.
43%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
F.E.A.R.
51%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x,)
F.E.A.R.
35%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x,)
F.E.A.R.
24%
(v1.02) Benchmark (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x,)
F.E.A.R.
13%
(v1.02) Benchmark (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Quake 4

156%

(v1.04) (Ultra Quality, 1024x768, 32 bit, no AA, no AF)
Quake 4

124%

(v1.04) (Ultra Quality, 1024x768, 32 bit, AA2x, AF4x)
Quake 4
92%
(v1.04) (Ultra Quality, 1024x768, 32 bit, AA4x, AF8x)
Quake 4
62%
(v1.04) (Ultra Quality, 1280x1024, 32 bit, AA4x, AF8x)
Quake 4
40%
(v1.04) (Ultra Quality, 1600x1200, 32 bit, AA4x, AF8x)
Serious Sam 2
40%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Serious Sam 2
35%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Serious Sam 2
32%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Serious Sam 2
24%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x)
Serious Sam 2
13%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Half Life 2: Episode One

124%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One
89%
Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One
49%
Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Hard Truck Apocalypse

102%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse
62%
Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse
43%
Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse
27%
Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4
13%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
11%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
5%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
3%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
89%
Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
81%
Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
57%
Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
40%
Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

102%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey
57%
Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey
38%
Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey
27%
Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends
54%
Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends
38%
Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
24%
Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
16%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest
30%
Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest
19%
Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest
16%
Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest
16%
Max Details/Quality (1600x120032-Bitin Game AA8x AF)
0%
100%
200%
500%
1000%
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