BFG
NVIDIA GeForce 6800 GT OC 256MB AGP
SPECIFICATIONS
Model
Brand BFG
ModelNVIDIA GeForce 6800 GT OC 256MB AGP
Interface
InterfaceAGP 4X/8X
Chipset
ChipsetNVIDIA
ModelGeForce 6800 GT
Core clock370 MHz
Memory
Memory typeGDDR3
Memory size256 MB
Memory interface256-bit
Memory clock1000 MHz
Ports
Main portsDVI, D-sub
Tv-outS-Video
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2048x1536@85Hz
Sli/CrossfireNo
Cooleractive
Cooler extranone
Dual linkNo
HdcpNo
External powerYes
BENCHMARKS
3DMark scores
3DMark06
2466
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
1811
(v1.0.2) SM2.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
3DMark06
1372
(v1.0.2) SM2.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
3DMark06
3760
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
3389
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4x)
3DMark06
3223
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
2497
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
3DMark06
2017
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
3DMark06
3784
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
2845
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4)
3DMark06 (v1.0.2)
1470
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
3943
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
3345
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
2588
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
2024
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
4101
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
2517
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1899
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Age of Empire 3

118%

(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Age of Empire 3
91%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Age of Empire 3
78%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Age of Empire 3
54%
(v1.04)60 sec (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Black & White 2
78%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Black & White 2
61%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Black & White 2
51%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Black & White 2
41%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Black & White 2
30%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Call of Duty 2
98%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Call of Duty 2
71%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Call of Duty 2
57%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Call of Duty 2
41%
(v1.01 intel) (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Call of Duty 2
20%
(v1.01 intel) (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
F.E.A.R.

105%

(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
F.E.A.R.

139%

(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x,)
F.E.A.R.

101%

(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x,)
F.E.A.R.
74%
(v1.02) Benchmark (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x,)
F.E.A.R.
51%
(v1.02) Benchmark (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Quake 4

209%

(v1.04) (Ultra Quality, 1024x768, 32 bit, no AA, no AF)
Quake 4

203%

(v1.04) (Ultra Quality, 1024x768, 32 bit, AA2x, AF4x)
Quake 4

186%

(v1.04) (Ultra Quality, 1024x768, 32 bit, AA4x, AF8x)
Quake 4

145%

(v1.04) (Ultra Quality, 1280x1024, 32 bit, AA4x, AF8x)
Quake 4
84%
(v1.04) (Ultra Quality, 1600x1200, 32 bit, AA4x, AF8x)
Serious Sam 2
91%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Serious Sam 2
91%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Serious Sam 2
91%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Serious Sam 2
68%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x)
Serious Sam 2
44%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Half Life 2: Episode One

264%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

199%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One

125%

Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One
88%
Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

176%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse

135%

Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse

105%

Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse
71%
Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4
34%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
17%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
10%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
7%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

209%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

179%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

125%

Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
95%
Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

230%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey

128%

Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey
95%
Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey
71%
Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends
71%
Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends
51%
Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
44%
Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
37%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest
91%
Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest
41%
Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest
24%
Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest
20%
Max Details/Quality (1600x120032-Bitin Game AA8x AF)
0%
100%
200%
500%
1000%
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