BFG
NVIDIA GeForce 7800 GTX OC 512MB PCIe
SPECIFICATIONS
Model
Brand BFG
ModelNVIDIA GeForce 7800 GTX OC 512MB PCIe
Interface
InterfacePCI-E x16
Chipset
ChipsetNVIDIA
ModelGeForce 7800 GTX 512MB
Core clock570 MHz
Memory
Memory typeGDDR3
Memory size512 MB
Memory interface256-bit
Memory clock1750 MHz
Ports
Main portsDVI, Video-in
Tv-outS-Video
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2560x1600@85Hz
Sli/CrossfireYes
Cooleractive
Cooler extranone
Dual linkYes
HdcpNo
External powerYes
BENCHMARKS
3DMark scores
3DMark06 (v1.0.2)
4718
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
10450
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
8010
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
7132
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
5818
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
9473
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
6884
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
5455
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2) HDR/SM3.0 Score
10465
HDR-R/SM3.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) HDR/SM3.0 Score
9421
HDR-R/SM3.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
7269
HDR-R/SM3.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
5825
HDR-R/SM3.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
5192
HDR-R/SM3.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
9528
SM2.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) SM2.0 Score
6892
SM2.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
5614
SM2.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
4696
SM2.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
4225
SM2.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 v1.1.0 3DMark Score
21056
3DMark (1280x1024, Default Quality)
3DMark06 v1.1.0 HDR/SM3.0 Score
8314
HDR-R/SM3.0 Benchmark (1280x1024, Default Quality)
3DMark06 v1.1.0 SM2.0 Score
8236
SM2.0 Benchmark (1280x1024, Default Quality)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Half Life 2: Episode One

530%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

481%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One

315%

Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One

226%

Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

196%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse

196%

Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse

193%

Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse

185%

Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4
96%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
67%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
44%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
33%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

415%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

407%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

337%

Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

256%

Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

444%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey

322%

Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey

233%

Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey

178%

Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends

156%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends

130%

Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends

107%

Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
85%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest

200%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest

178%

Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest

156%

Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest

130%

Max Details/Quality (1600x120032-Bitin Game AA8x AF)
Battlefield 2142

262%

Suez Canal (1024x768x32, no AA, Trilinear Filtering, max Quali)
Battlefield 2142

190%

Suez Canal (1024x768x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

143%

Suez Canal (1280x1024x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

107%

Suez Canal (1600x1200x32, 4x AA, 8x AF, max Quality)
Battlefield 2142
90%
Suez Canal (1920x1200x32, 4x AA, 8x AF, max Quality)
Dark Messiah of Might and Magic

176%

Intro Temple of Spider (1024x768x32, no AA, Trilinear Filtering, max Quali)
Dark Messiah of Might and Magic

174%

Intro Temple of Spider (1024x768x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

150%

Intro Temple of Spider (1280x1024x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

121%

Intro Temple of Spider (1600x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

107%

Intro Temple of Spider (1920x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Doom 3

671%

Timedemo1 (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Doom 3

454%

Timedemo1 (1024x768x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

327%

Timedemo1 (1280x1024x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

248%

Timedemo1 (1600x1200x32, 4x AA, 8x AF, Ultra Quality)
Microsoft Flight Simulator X
86%
Anflug Sitka (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Microsoft Flight Simulator X
86%
Anflug Sitka (1024x768x32, in Game AA, in Game AF, Ultra Quality)
Microsoft Flight Simulator X
82%
Anflug Sitka (1280x1024x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
81%
Anflug Sitka (1600x1200x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
77%
Anflug Sitka (1920x1200x32, in Game AA, in Game AF, Ultra Qualit)
Oblivion: The Elder Scrolls 4 (Outdoor)
99%
(v1.1) (1024x768x32, no AA, Trilinear Filtering, max Quali)
Oblivion: The Elder Scrolls 4 (Outdoor)
71%
(v1.1) (1024x768x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
50%
(v1.1) (1280x1024x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
35%
(v1.1) (1600x1200x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
29%
(v1.1) (1920x1200x32, no AA, 8x AF, max Quality, HDR-R)
Prey

421%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Prey

258%

(1024x768x32, 4x AA, 8x AF, max Quality)
Prey

185%

(1280x1024x32, 4x AA, 8x AF, max Quality)
Prey

142%

(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

119%

(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

104%

(1920x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

163%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Warhammer Mark of Chaos

161%

(1024x768x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

147%

(1280x1024x32, 4x AA, 8x AF, max Quality)
Assassins Creed
72%
(1280x1024, 0xAA, Trilinear, max. Quality)
Assassins Creed
51%
(1680x1050, 0xAA, Trilinear, max. Quality)
Assassins Creed
43%
(1920x1200, 0xAA, Trilinear, max. Quality)
Assassins Creed
81%
(1280x1024, 4xAA, Game AF, max. Quality)
Assassins Creed
61%
(1680x1050, 4xAA, Game AF, max. Quality)
Assassins Creed
49%
(1920x1200, 4xAA, Game AF, max. Quality)
Call of Duty 4

127%

Shock and Awe (1280x1024, 0xAA, Trilinear, max. Quality)
Call of Duty 4

105%

Shock and Awe (1680x1050, 0xAA, Trilinear, max. Quality)
Call of Duty 4
89%
Shock and Awe (1920x1200, 0xAA, Trilinear, max. Quality)
Call of Duty 4

112%

Shock and Awe (1280x1024, 4xAA, 8xAF, max. Quality)
Call of Duty 4
97%
Shock and Awe (1680x1050, 4xAA, 8xAF, max. Quality)
Call of Duty 4
79%
Shock and Awe (1920x1200, 4xAA, 8xAF, max. Quality)
Crysis
26%
Contact (1280x1024, 0xAA, Trilinear, High Quality)
Crysis
20%
Contact (1680x1050, 0xAA, Trilinear, High Quality)
Crysis
16%
Contact (1920x1200, 0xAA, Trilinear, High Quality)
Crysis
25%
Contact (1280x1024, 4xAA, 8xAF, High Quality)
Crysis
13%
Contact (1680x1050, 4xAA, 8xAF, High Quality)
Crysis
15%
Contact (1920x1200, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

252%

(1280x1024, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

205%

(1680x1050, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

170%

(1920x1200, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

197%

(1280x1024, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

156%

(1680x1050, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

128%

(1920x1200, 4xAA, 8xAF, High Quality)
Half Life 2 Episode 2

206%

(1280x1024, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

157%

(1680x1050, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

126%

(1920x1200, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

270%

(1280x1024, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

214%

(1680x1050, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

167%

(1920x1200, 0xAA, Trilinear, Very High Quality)
Mass Effect
93%
Virmire (1280x1024, 0xAA, Trilinear, Ultra Quality)
Mass Effect
70%
Virmire (1680x1050, 0xAA, Trilinear, Ultra Quality)
Mass Effect
56%
Virmire (1920x1200, 0xAA, Trilinear, Ultra Quality)
Microsoft Flight Simulator X SP2

104%

Freeflight (1280x1024, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
94%
Freeflight (1680x1050, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
82%
Freeflight (1920x1200, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2

105%

Freeflight (1280x1024, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
90%
Freeflight (1680x1050, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
78%
Freeflight (1920x1200, Game AA, Game AF, Ultra Quality)
World in Conflict

104%

(1280x1024, 0xAA, Trilinear, Very High Quality)
World in Conflict
94%
(1680x1050, 0xAA, Trilinear, Very High Quality)
World in Conflict
80%
(1920x1200, 0xAA, Trilinear, Very High Quality)
World in Conflict
69%
(1280x1024, 4xAA, 4xAF, Very High Quality)
World in Conflict
60%
(1680x1050, 4xAA, 4xAF, Very High Quality)
World in Conflict
51%
(1920x1200, 4xAA, 4xAF, Very High Quality)
0%
100%
200%
500%
1000%
BENCHMARKS in SLI mode
3DMark scores
3DMark06 (v1.0.2)
8436
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
16102
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
14520
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
12506
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
10039
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
15494
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
12498
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
10210
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2) HDR/SM3.0 Score
19120
HDR-R/SM3.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) HDR/SM3.0 Score
17135
HDR-R/SM3.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
13480
HDR-R/SM3.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
10969
HDR-R/SM3.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
9758
HDR-R/SM3.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
17779
SM2.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) SM2.0 Score
12954
SM2.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
10595
SM2.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
8847
SM2.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
7969
SM2.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Half Life 2: Episode One

530%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

481%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One

315%

Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One

226%

Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

196%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse

196%

Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse

193%

Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse

185%

Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4

174%

Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

122%

Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
85%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
67%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

389%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

385%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

381%

Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

326%

Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

467%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey

363%

Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey

281%

Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey

226%

Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends

156%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends

130%

Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends

107%

Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
85%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest

200%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest

196%

Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest

181%

Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest

167%

Max Details/Quality (1600x120032-Bitin Game AA8x AF)
Battlefield 2142

409%

Suez Canal (1024x768x32, no AA, Trilinear Filtering, max Quali)
Battlefield 2142

346%

Suez Canal (1024x768x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

274%

Suez Canal (1280x1024x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

211%

Suez Canal (1600x1200x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

178%

Suez Canal (1920x1200x32, 4x AA, 8x AF, max Quality)
Dark Messiah of Might and Magic

180%

Intro Temple of Spider (1024x768x32, no AA, Trilinear Filtering, max Quali)
Dark Messiah of Might and Magic

183%

Intro Temple of Spider (1024x768x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

153%

Intro Temple of Spider (1280x1024x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

136%

Intro Temple of Spider (1600x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic

114%

Intro Temple of Spider (1920x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Doom 3

678%

Timedemo1 (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Doom 3

654%

Timedemo1 (1024x768x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

562%

Timedemo1 (1280x1024x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

462%

Timedemo1 (1600x1200x32, 4x AA, 8x AF, Ultra Quality)
Microsoft Flight Simulator X
86%
Anflug Sitka (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Microsoft Flight Simulator X
86%
Anflug Sitka (1024x768x32, in Game AA, in Game AF, Ultra Quality)
Microsoft Flight Simulator X
82%
Anflug Sitka (1280x1024x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
81%
Anflug Sitka (1600x1200x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
78%
Anflug Sitka (1920x1200x32, in Game AA, in Game AF, Ultra Qualit)
Oblivion: The Elder Scrolls 4 (Outdoor)

167%

(v1.1) (1024x768x32, no AA, Trilinear Filtering, max Quali)
Oblivion: The Elder Scrolls 4 (Outdoor)

126%

(v1.1) (1024x768x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
93%
(v1.1) (1280x1024x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
71%
(v1.1) (1600x1200x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
63%
(v1.1) (1920x1200x32, no AA, 8x AF, max Quality, HDR-R)
Prey

448%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Prey

431%

(1024x768x32, 4x AA, 8x AF, max Quality)
Prey

344%

(1280x1024x32, 4x AA, 8x AF, max Quality)
Prey

268%

(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

144%

(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

127%

(1920x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

171%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Warhammer Mark of Chaos

171%

(1024x768x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

163%

(1280x1024x32, 4x AA, 8x AF, max Quality)
0%
100%
200%
500%
1000%
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