PixelView
GeForce 6800 PV-N42E (256JD)
SPECIFICATIONS
Model
Brand PixelView
ModelGeForce 6800 PV-N42E (256JD)
Model numberPV-N42E (256JD)
Interface
InterfacePCI-E x16
Chipset
ChipsetNVIDIA
ModelGeForce 6800
Core clock325 MHz
Memory
Memory typeGDDR3
Memory size256 MB
Memory interface256-bit
Memory clock700 MHz
Ports
Main portsDVI, D-sub
Tv-outS-Video, HDTV
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2048x1536
Sli/CrossfireYes
Cooleractive
Cooler extranone
Dual linkNo
HdcpNo
External powerNo
BENCHMARKS
3DMark scores
3DMark06
1850
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
1417
(v1.0.2) SM2.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
3DMark06
1117
(v1.0.2) SM2.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
3DMark06
2750
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
2522
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4x)
3DMark06
2430
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1024x768, 32 bit, AA4x, AF8x)
3DMark06
1841
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1280x1024, 32 bit, AA4x, AF8x)
3DMark06
1446
(v1.0.2) HDR-R/SM3.0 Benchmark, Default (1600x1200, 32 bit, AA4x, AF8x)
3DMark06
2873
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, no AA, no AF)
3DMark06
2095
(v1.0.2) SM2.0 Benchmark, Default (1024x768, 32 bit, AA2x, AF4)
Game benchmarks represented in Game Experience Index
0%
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Age of Empire 3
81%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Age of Empire 3
62%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Age of Empire 3
52%
(v1.04)60 sec (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Age of Empire 3
36%
(v1.04)60 sec (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Black & White 2
65%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Black & White 2
49%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Black & White 2
42%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Black & White 2
33%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Black & White 2
23%
(v1.1)60 sec/Intro Flyby Insel (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Call of Duty 2
72%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Call of Duty 2
55%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Call of Duty 2
49%
(v1.01 intel) (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Call of Duty 2
36%
(v1.01 intel) (Max Details/Quality, 1280x1024, 32 bit, AA4x, AF8x)
Call of Duty 2
26%
(v1.01 intel) (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
F.E.A.R.
68%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
F.E.A.R.
88%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x,)
F.E.A.R.
62%
(v1.02) Benchmark (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x,)
F.E.A.R.
42%
(v1.02) Benchmark (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x,)
F.E.A.R.
29%
(v1.02) Benchmark (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
Quake 4

251%

(v1.04) (Ultra Quality, 1024x768, 32 bit, no AA, no AF)
Quake 4

205%

(v1.04) (Ultra Quality, 1024x768, 32 bit, AA2x, AF4x)
Quake 4

153%

(v1.04) (Ultra Quality, 1024x768, 32 bit, AA4x, AF8x)
Quake 4

111%

(v1.04) (Ultra Quality, 1280x1024, 32 bit, AA4x, AF8x)
Quake 4
81%
(v1.04) (Ultra Quality, 1600x1200, 32 bit, AA4x, AF8x)
Serious Sam 2
78%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, no AA, no A)
Serious Sam 2
68%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA2x, AF4x)
Serious Sam 2
65%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1024x768, 32 bit, AA4x, AF8x)
Serious Sam 2
42%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1280x960, 32 bit, AA4x, AF8x)
Serious Sam 2
26%
(2.066a) Timedemo Shield Generator28 (Max Details/Quality, 1600x1200, 32 bit, AA4x, AF8x)
0%
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