Sparkle
GeForce 7300 GT P730 Calibre
SPECIFICATIONS
Model
Brand Sparkle
ModelGeForce 7300 GT P730 Calibre
Model numberP730 Calibre
Interface
InterfacePCI-E x16
Chipset
ChipsetNVIDIA
ModelGeForce 7300 GT
Core clock400 MHz
Memory
Memory typeGDDR3
Memory size128 MB
Memory interface128-bit
Memory clock1400 MHz
Ports
Main portsDVIx2
Tv-outS-Video, HDTV
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2560x1600
Sli/CrossfireYes
Cooleractive
Cooler extranone
Dual linkYes
HdcpNo
External powerNo
BENCHMARKS
3DMark scores
3DMark06 (v1.0.2)
1163
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
2897
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
2571
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1915
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1501
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
2937
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
1959
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
1501
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Half Life 2: Episode One

161%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

125%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One
68%
Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One
48%
Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

149%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse
93%
Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse
68%
Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse
36%
Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4
20%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
16%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
8%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
4%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

149%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

133%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
93%
Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
64%
Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

141%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey
89%
Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey
60%
Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey
44%
Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends
72%
Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends
48%
Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
36%
Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
24%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest
68%
Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest
52%
Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest
36%
Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest
28%
Max Details/Quality (1600x120032-Bitin Game AA8x AF)
0%
100%
200%
500%
1000%
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