Twintech3D
GeForce 7900GS XXT 92437-98
SPECIFICATIONS
Model
Brand Twintech3D
ModelGeForce 7900GS XXT 92437-98
Model number92437-98
Interface
InterfacePCI-E x16
Chipset
ChipsetNVIDIA
ModelGeForce 7900 GS
Core clock520 MHz
Memory
Memory typeGDDR3
Memory size256 MB
Memory interface256-bit
Memory clock1480 MHz
Ports
Main portsDVIx2
Tv-outS-Video, HDTV
HdmiNo
General
DirectXDirectx 9.0c
OpenGLOpenGL 2.0
Ramdac400 MHz
Max resolution2560x1600
Sli/CrossfireYes
Cooleractive
Cooler extraZalman
Dual linkYes
HdcpNo
External powerYes
Power consumption82 W
BENCHMARKS
3DMark scores
3DMark06 (v1.0.2)
3086
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
7587
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
6755
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
5232
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
4180
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
7101
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
4998
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
3835
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2) HDR/SM3.0 Score
7594
HDR-R/SM3.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) HDR/SM3.0 Score
6759
HDR-R/SM3.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
5225
HDR-R/SM3.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
4170
HDR-R/SM3.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) HDR/SM3.0 Score
3687
HDR-R/SM3.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
7093
SM2.0 Benchmark (1024x768x32, no AA, Trilinear Filtering, Default Q)
3DMark06 (v1.0.2) SM2.0 Score
4987
SM2.0 Benchmark (1024x768x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
3817
SM2.0 Benchmark (1280x1024x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
3057
SM2.0 Benchmark (1600x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 (v1.0.2) SM2.0 Score
2499
SM2.0 Benchmark (1920x1200x32, 4x AA, 8x AF, Default Quality)
3DMark06 v1.1.0 3DMark Score
15836
3DMark (1280x1024, Default Quality)
3DMark06 v1.1.0 HDR/SM3.0 Score
5995
HDR-R/SM3.0 Benchmark (1280x1024, Default Quality)
3DMark06 v1.1.0 SM2.0 Score
6024
SM2.0 Benchmark (1280x1024, Default Quality)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Half Life 2: Episode One

446%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

367%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One

218%

Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One

155%

Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

180%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse

185%

Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse

185%

Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse

136%

Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4
66%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
47%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
32%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
24%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

356%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

336%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

241%

Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

181%

Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

356%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey

236%

Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey

169%

Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey

129%

Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends

143%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends

111%

Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
84%
Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
68%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest

154%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest
95%
Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest
68%
Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest
56%
Max Details/Quality (1600x120032-Bitin Game AA8x AF)
Battlefield 2142

188%

Suez Canal (1024x768x32, no AA, Trilinear Filtering, max Quali)
Battlefield 2142

134%

Suez Canal (1024x768x32, 4x AA, 8x AF, max Quality)
Battlefield 2142

100%

Suez Canal (1280x1024x32, 4x AA, 8x AF, max Quality)
Battlefield 2142
69%
Suez Canal (1600x1200x32, 4x AA, 8x AF, max Quality)
Battlefield 2142
54%
Suez Canal (1920x1200x32, 4x AA, 8x AF, max Quality)
Dark Messiah of Might and Magic

167%

Intro Temple of Spider (1024x768x32, no AA, Trilinear Filtering, max Quali)
Dark Messiah of Might and Magic

160%

Intro Temple of Spider (1024x768x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic
87%
Intro Temple of Spider (1280x1024x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic
43%
Intro Temple of Spider (1600x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Dark Messiah of Might and Magic
38%
Intro Temple of Spider (1920x1200x32, 4x AA, 8x AF, max Quality, HDR-R)
Doom 3

567%

Timedemo1 (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Doom 3

338%

Timedemo1 (1024x768x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

241%

Timedemo1 (1280x1024x32, 4x AA, 8x AF, Ultra Quality)
Doom 3

181%

Timedemo1 (1600x1200x32, 4x AA, 8x AF, Ultra Quality)
Microsoft Flight Simulator X
85%
Anflug Sitka (1024x768x32, no AA, Trilinear Filtering, Ultra Qua)
Microsoft Flight Simulator X
85%
Anflug Sitka (1024x768x32, in Game AA, in Game AF, Ultra Quality)
Microsoft Flight Simulator X
81%
Anflug Sitka (1280x1024x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
72%
Anflug Sitka (1600x1200x32, in Game AA, in Game AF, Ultra Qualit)
Microsoft Flight Simulator X
54%
Anflug Sitka (1920x1200x32, in Game AA, in Game AF, Ultra Qualit)
Oblivion: The Elder Scrolls 4 (Outdoor)
66%
(v1.1) (1024x768x32, no AA, Trilinear Filtering, max Quali)
Oblivion: The Elder Scrolls 4 (Outdoor)
48%
(v1.1) (1024x768x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
31%
(v1.1) (1280x1024x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
22%
(v1.1) (1600x1200x32, no AA, 8x AF, max Quality, HDR-R)
Oblivion: The Elder Scrolls 4 (Outdoor)
19%
(v1.1) (1920x1200x32, no AA, 8x AF, max Quality, HDR-R)
Prey

323%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Prey

191%

(1024x768x32, 4x AA, 8x AF, max Quality)
Prey

136%

(1280x1024x32, 4x AA, 8x AF, max Quality)
Prey

104%

(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos
70%
(1600x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos
60%
(1920x1200x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

156%

(1024x768x32, no AA, Trilinear Filtering, max Quali)
Warhammer Mark of Chaos

144%

(1024x768x32, 4x AA, 8x AF, max Quality)
Warhammer Mark of Chaos

109%

(1280x1024x32, 4x AA, 8x AF, max Quality)
Assassins Creed
51%
(1280x1024, 0xAA, Trilinear, max. Quality)
Assassins Creed
36%
(1680x1050, 0xAA, Trilinear, max. Quality)
Assassins Creed
28%
(1920x1200, 0xAA, Trilinear, max. Quality)
Assassins Creed
57%
(1280x1024, 4xAA, Game AF, max. Quality)
Assassins Creed
39%
(1680x1050, 4xAA, Game AF, max. Quality)
Assassins Creed
32%
(1920x1200, 4xAA, Game AF, max. Quality)
Call of Duty 4
96%
Shock and Awe (1280x1024, 0xAA, Trilinear, max. Quality)
Call of Duty 4
78%
Shock and Awe (1680x1050, 0xAA, Trilinear, max. Quality)
Call of Duty 4
61%
Shock and Awe (1920x1200, 0xAA, Trilinear, max. Quality)
Call of Duty 4
75%
Shock and Awe (1280x1024, 4xAA, 8xAF, max. Quality)
Call of Duty 4
59%
Shock and Awe (1680x1050, 4xAA, 8xAF, max. Quality)
Call of Duty 4
46%
Shock and Awe (1920x1200, 4xAA, 8xAF, max. Quality)
Crysis
27%
Contact (1280x1024, 0xAA, Trilinear, High Quality)
Crysis
21%
Contact (1680x1050, 0xAA, Trilinear, High Quality)
Crysis
15%
Contact (1920x1200, 0xAA, Trilinear, High Quality)
Crysis
22%
Contact (1280x1024, 4xAA, 8xAF, High Quality)
Crysis
16%
Contact (1680x1050, 4xAA, 8xAF, High Quality)
Crysis
11%
Contact (1920x1200, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

186%

(1280x1024, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

149%

(1680x1050, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

120%

(1920x1200, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

139%

(1280x1024, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

108%

(1680x1050, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars
85%
(1920x1200, 4xAA, 8xAF, High Quality)
Half Life 2 Episode 2

139%

(1280x1024, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

109%

(1680x1050, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2
80%
(1920x1200, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

183%

(1280x1024, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

145%

(1680x1050, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

118%

(1920x1200, 0xAA, Trilinear, Very High Quality)
Mass Effect
62%
Virmire (1280x1024, 0xAA, Trilinear, Ultra Quality)
Mass Effect
47%
Virmire (1680x1050, 0xAA, Trilinear, Ultra Quality)
Mass Effect
37%
Virmire (1920x1200, 0xAA, Trilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
93%
Freeflight (1280x1024, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
81%
Freeflight (1680x1050, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
68%
Freeflight (1920x1200, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
90%
Freeflight (1280x1024, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
78%
Freeflight (1680x1050, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
62%
Freeflight (1920x1200, Game AA, Game AF, Ultra Quality)
World in Conflict
67%
(1280x1024, 0xAA, Trilinear, Very High Quality)
World in Conflict
59%
(1680x1050, 0xAA, Trilinear, Very High Quality)
World in Conflict
48%
(1920x1200, 0xAA, Trilinear, Very High Quality)
World in Conflict
35%
(1280x1024, 4xAA, 4xAF, Very High Quality)
World in Conflict
30%
(1680x1050, 4xAA, 4xAF, Very High Quality)
World in Conflict
24%
(1920x1200, 4xAA, 4xAF, Very High Quality)
0%
100%
200%
500%
1000%
BENCHMARKS in SLI mode
3DMark scores
3DMark06 (v1.0.2)
5448
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
13247
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
11954
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
9240
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
7400
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
12948
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
3DMark06 (v1.0.2)
9247
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
3DMark06 (v1.0.2)
6874
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
3DMark06 v1.1.0 3DMark Score
25781
3DMark (1280x1024, Default Quality)
3DMark06 v1.1.0 HDR/SM3.0 Score
10471
HDR-R/SM3.0 Benchmark (1280x1024, Default Quality)
3DMark06 v1.1.0 SM2.0 Score
10914
SM2.0 Benchmark (1280x1024, Default Quality)
Game benchmarks represented in Game Experience Index
0%
100%
200%
500%
1000%
Half Life 2: Episode One

407%

Max Details/Quality and HDR-Re (1024x76832-Bitno AATrilinear Filtering)
Half Life 2: Episode One

385%

Max Details/Quality and HDR-Re (1024x76832-Bit4x AA8x AF)
Half Life 2: Episode One

225%

Max Details/Quality and HDR-Re (1280x102432-Bit4x AA8x AF)
Half Life 2: Episode One

168%

Max Details/Quality and HDR-Re (1600x120032-Bit4x AA8x AF)
Hard Truck Apocalypse

180%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Hard Truck Apocalypse

185%

Max Details/Quality (1024x76832-Bit4x AAin Game AF)
Hard Truck Apocalypse

185%

Max Details/Quality (1280x96032-Bit4x AAin Game AF)
Hard Truck Apocalypse

136%

Max Details/Quality (1600x120032-Bit4x AAin Game AF)
Oblivion: The Elder Scrolls 4

116%

Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4
87%
Outdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
60%
Outdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4
46%
Outdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

373%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
Oblivion: The Elder Scrolls 4

374%

Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

336%

Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
Oblivion: The Elder Scrolls 4

265%

Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
Prey

413%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Prey

282%

Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
Prey

216%

Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
Prey

171%

Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
Rise of Nations: Rise of Legends

143%

Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
Rise of Nations: Rise of Legends

124%

Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
97%
Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
Rise of Nations: Rise of Legends
78%
Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
Titan Quest

154%

Max Details/Quality (1024x76832-Bitno AATrilinear Filtering)
Titan Quest
95%
Max Details/Quality (1024x76832-Bitin Game AA8x AF)
Titan Quest
68%
Max Details/Quality (1280x102432-Bitin Game AA8x AF)
Titan Quest
56%
Max Details/Quality (1600x120032-Bitin Game AA8x AF)
Assassins Creed
86%
(1280x1024, 0xAA, Trilinear, max. Quality)
Assassins Creed
62%
(1680x1050, 0xAA, Trilinear, max. Quality)
Assassins Creed
48%
(1920x1200, 0xAA, Trilinear, max. Quality)
Assassins Creed
96%
(1280x1024, 4xAA, Game AF, max. Quality)
Assassins Creed
72%
(1680x1050, 4xAA, Game AF, max. Quality)
Assassins Creed
51%
(1920x1200, 4xAA, Game AF, max. Quality)
Call of Duty 4

154%

Shock and Awe (1280x1024, 0xAA, Trilinear, max. Quality)
Call of Duty 4

127%

Shock and Awe (1680x1050, 0xAA, Trilinear, max. Quality)
Call of Duty 4

109%

Shock and Awe (1920x1200, 0xAA, Trilinear, max. Quality)
Call of Duty 4

130%

Shock and Awe (1280x1024, 4xAA, 8xAF, max. Quality)
Call of Duty 4

104%

Shock and Awe (1680x1050, 4xAA, 8xAF, max. Quality)
Call of Duty 4
77%
Shock and Awe (1920x1200, 4xAA, 8xAF, max. Quality)
Crysis
39%
Contact (1280x1024, 0xAA, Trilinear, High Quality)
Crysis
26%
Contact (1680x1050, 0xAA, Trilinear, High Quality)
Crysis
14%
Contact (1920x1200, 0xAA, Trilinear, High Quality)
Crysis
31%
Contact (1280x1024, 4xAA, 8xAF, High Quality)
Crysis
16%
Contact (1680x1050, 4xAA, 8xAF, High Quality)
Crysis
9%
Contact (1920x1200, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

242%

(1280x1024, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

232%

(1680x1050, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

201%

(1920x1200, 0xAA, Trilinear, High Quality)
Enemy Territory: Quake Wars

233%

(1280x1024, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

190%

(1680x1050, 4xAA, 8xAF, High Quality)
Enemy Territory: Quake Wars

130%

(1920x1200, 4xAA, 8xAF, High Quality)
Half Life 2 Episode 2

217%

(1280x1024, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

176%

(1680x1050, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

124%

(1920x1200, 4xAA, 8xAF, Very High Quality)
Half Life 2 Episode 2

254%

(1280x1024, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

211%

(1680x1050, 0xAA, Trilinear, Very High Quality)
Half Life 2 Episode 2

175%

(1920x1200, 0xAA, Trilinear, Very High Quality)
Mass Effect

109%

Virmire (1280x1024, 0xAA, Trilinear, Ultra Quality)
Mass Effect
83%
Virmire (1680x1050, 0xAA, Trilinear, Ultra Quality)
Mass Effect
66%
Virmire (1920x1200, 0xAA, Trilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
65%
Freeflight (1280x1024, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
66%
Freeflight (1680x1050, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
65%
Freeflight (1920x1200, 0xAA, Bilinear, Ultra Quality)
Microsoft Flight Simulator X SP2
65%
Freeflight (1280x1024, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
64%
Freeflight (1680x1050, Game AA, Game AF, Ultra Quality)
Microsoft Flight Simulator X SP2
63%
Freeflight (1920x1200, Game AA, Game AF, Ultra Quality)
World in Conflict

106%

(1280x1024, 0xAA, Trilinear, Very High Quality)
World in Conflict
85%
(1680x1050, 0xAA, Trilinear, Very High Quality)
World in Conflict
72%
(1920x1200, 0xAA, Trilinear, Very High Quality)
World in Conflict
52%
(1280x1024, 4xAA, 4xAF, Very High Quality)
World in Conflict
41%
(1680x1050, 4xAA, 4xAF, Very High Quality)
World in Conflict
34%
(1920x1200, 4xAA, 4xAF, Very High Quality)
0%
100%
200%
500%
1000%
FACEBOOK COMMENTS
0 COMMENTS
ADD A COMMENT
Name:
Comment:
Captcha:nineteen - = nine